So, where have I gone to for these past
few weeks? Among other things, I've been playing videogames until my
thumbs are sore. Beating the main plot of Assassins Creed III, seeing
how long I can stand the cutesyness of Mario Galaxy, putting my
pokemon through their daily training regime, and, last but never
least, busting out my repertoire of fighting games in honor of this
year's fighting genre lineup.
Though I don't have the funds, (or, to
be honest, the want) to pop pout and buy Infinite: Gods Among Us,
I am perfectly happy with my collection of fighters at home. While
many gamers are not particularly close to this genre of gaming,
mostly due to it's lacking ability to pull of anything more unique
than an 'I punch you, you punch me' scheme, I often find myself
wrapped up so tightly in the vs. and vs. idea that I'll lose several
hours a day when I go and pick up the games. I believe it's because I
enjoy the simplicity of the gameplay. Where as some games and their
mechanics can boggle a players mind in no less than fifteen minutes,
fighters have the amazing ability to do just the opposite. Sure, many
people say that the repetitive motions and button smashing can get
boring, but fighters are practically where the original idea of
'button mashing' even came from, and to this day rubbing your face
across the controller is almost guaranteed to win you the fight more
often than accurately executing your own final move will. Speaking of
such smashing, I can guarantee that such a technique will only work
against your friends, and not the game CPU, which is one of the only
reason fighters still exist, for the multiplayer.
Unlike MMO's and modern shooters, the
fighting genre often requires your friend to be sitting beside you in
the room to play the game, which I much prefer to the babble and
confusion to online multilayer. There's just something special about
being able to see your friend's face after you super-smash them to
victory. Sure, you can only have two or four players for the majority
of fighters, but you know what they say about three being a crowd.
Still, it can be a drag playing in a party if one person has never
held a gaming controller in their life, or even yet, if they can't
figure out how to chain together the first in a string of light
punches. But, remember what I said earlier, about button mashing
actually being effective? Truth is, while some fighters do require a
certain degree of skill to play, some people hold just the right
amount of natural skill to pull out a victory and surprise everyone
in a room.
All of that being said, if you've never
gotten into fighters, but for some strange reason want to pick one up
either for a party's sake, or just for the S and G, then try your
best to seek out the more foreign branches of the games, such as
Guilty Gear or Blaze Blue. If you can't find anything of the sort,
seek out the oldest titles you can of the more popular series, such
as Mortal Kombat or Soul Calibur (as, there is a reason they have
been around for so long). And, last but probably my best piece of
advise, if you're just learning how the fighting genre works, or
looking for a simplistic, but fun game, head out and get my favorite
game that falls under this genre: Super Smash Bros., from Nintendo.
Whatever you may end up with, good luck, and may the best fighter
win!


